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      How do Agent credits work?

      Your credits fuel a sophisticated audiovisual synthesis engine that brings your creative vision to life. From conceptualization to final render, credits are dynamically allocated across a complex workflow. This includes architecting the narrative and visual flow, generating a rich tapestry of bespoke visual materials, and ultimately orchestrating every element into a seamless, professionally-rendered music video.

      Credit Usage Details

      OperationCreditsUnit
      Audiovisual synthesis engine160 - 1300Per 1,000,000 tokens
      Synthetic Cinematographer10Per static visual
      Kinetic OrchestratorAvg. 16Per second of dynamic visual

      Note

      The total credits depend on Music Video length, number of scenes, and complexity.

      All video clips are generated using the high-quality visual model.

      Credits are only consumed during active Music Video creation. Storage and completed Music Videos do not consume credits.

      Usage Examples

      Here are some examples to help you understand typical credits consumption:

      Standard Music Video

      Duration: 1 minute
      Audio & Static Visual: ~325 credits
      Dynamic Visual: ~960 credits
      Total: ~1,355 credits

      Longer Music Video

      Duration: 5 minute
      Audio & Static Visual: ~2,040 credits
      Dynamic Visual: ~4,800 credits
      Total: ~7,150 credits

      If an MV creation fails due to technical issues on our side, all consumed credits will be refunded.

      We are committed to optimizing system efficiency and reducing credit costs over time.

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